![]() ![]() 90% of the time it's better to just go into whatever is making the most money and use that cash to buy your electronics and glass. ![]() Especially common is the robotic new players that always build electronics, or players that always try to cover their life support. The only real question that depends on the price of power and your debt is whether you invest 1 claim in a geotherm or 2 claims into a pair of wind turbines, solar, or nuclear.ĥ) Don't feel obligated to go into a resource just because you "feel" you need it. If you wait until level 4 your debt will get out of control. If you get power at level 2 it will make it difficult to get your pair of secondary buildings. $1000 cash and $1000 debt is better than $0 of both as you can invest your cash to pay off your debt later.Ĥ) Get power at level 3. NEVER pay debt unless you're at least B debt or below, and even at B it's rarely worth it. D debt is dying, C debt is dangerous, B debt is riding a fine line, and A or above debt and you're in really good shape. Just don't make too much unless prices are very high.ģ) Don't be afraid of debt, and avoid paying debt with cash if possible. Even when prices seem low you will need a little bit of it. That is steel+aluminum/Carbon+aluminum/etc. It's basically unrecoverable unless you completely outplay your opponent for the rest of the game.Ģ) Always get a little bit of your basic construction resources at level 1 or at least 2. If you don't do this, and do something foolish like building 1 farm + 1 reactor you will stall really badly early on. Optimization centers are also extremely powerful for this reason. This means if you have a pair and your opponent has a single you can push prices down to the point where that single is no longer profitable, but while you still maintain a profit from your much more efficient production. So not only are you making six times as much food to sell, but you're consuming only 2/3 as much water per unit of food. Also, production efficiency is raised by 50% because of adjacency. If you build 1 farm + 1 reactor you won't have both food and fuel, you'll have neither food nor fuel. At level 3 you would actually lose money from a single farm. By building a pair of farms you make SIX TIMES as much food money. A pair of farms produce 1.5-.3=1.2 food/second. If it consumes resources to run then you need to build at least 2 of them. It's amazing the difference just a handful of changes can make.ġ) ALWAYS build secondary buildings in pairs. I tend to see new players making the same handful of game breaking mistakes. ![]() Promotional submissions that exceed "2 per 1 per 1"ĭuplicate results posts for the same individual match will be removed. Other Subreddits Real Time Strategy JOIN US ON DISCORDĭeceptive links to shock sites, malware, etc If you have any questions or suggestions relevant to the community - please, use modmail! This subreddit is dedicated to Offworld Trading Company - a strategy game developed by Mohawk Games. ![]()
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